Geometry Dash Scratch is the recreation of Geometry Dash built on Scratch by Griffpatch, a British creator who joined the MIT platform in October 2012. The level select screen says so itself: "Ported to Scratch by Griffpatch", followed by "All rights belong to RobTop Games". The copy played here is hosted by twoplayergames.org, which explains the main flaw we found: the online high score table stays empty.
Who is Griffpatch and why does his name come up everywhere?
Griffpatch posts Scratch programming tutorials on YouTube, and the game reminds you of it: under the level card, a line invites you to subscribe to his channel. So this is not a RobTop version, but a fan project that rebuilds the level select screen and Stereo Madness with nothing but Scratch's tools. His profile can be found on scratch.mit.edu.
From the "R" icon to the first level
The frame opens on the Geometry Dash cube icon with a SCRATCH ribbon in the corner and an "R" at the top left, covered by the green flag of the Scratch player. One click on the flag loads the level select screen: a blue card named Stereo Madness, two white arrows to move from one level to the next, and below it a white box titled "CloudScore: High Score Table".
Above the game, the Scratch bar stays on screen the whole time, with the flag, pause, the red stop button and the fullscreen icon on the right.
The empty CloudScore table: bug or normal?
On our three loads, the box showed "(empty)" and "length 0". CloudScore relies on Scratch's "cloud" variables, which store data on Scratch's servers for a given project. A copy hosted outside scratch.mit.edu shows no leaderboard, which matches what we saw. The game is still playable, but the competitive side Griffpatch planned is gone in this version.
Starting a run: clicking is not enough, Space is
Second flaw, and a more annoying one: in our tests, clicking the Stereo Madness card started nothing. It was the space bar that got the run going. The game screen then shows two orange labels at the top, Score on the left and Your Best on the right, both at 15 after our first jumps, and a floppy disk icon at the bottom right. The blue background, the black spikes and the ground with its big tiles copy the look of Stereo Madness.
If clicking does nothing for you either, click once inside the frame to give it keyboard focus, then use Space.
Scratch or the other version on the home page?
Both feature Stereo Madness, but not in the same way. The version on our home page is an unofficial web adaptation of Geometry Dash Lite, with the mobile game's title screen, the character select and levels rated from 1 to 6 stars for the first ones. Griffpatch's port is lighter, runs in the Scratch player and shows a score where the Lite version counts in percent.
Two other projects go well with this one. Geometry Dash Wave is also a Scratch project, built around the wave, with an attempt counter and automatic checkpoints. Geometry Dash Spider is not on Scratch but keeps a single form, the spider, with a score and a best score. For a twitchier wave with ten levels, Geometry Vibes has the most content of the four, with three modes.
